diff --git a/module2/exo1/toy_notebook_en.ipynb b/module2/exo1/toy_notebook_en.ipynb index a22dbe6539ff04cbf5a3a801359bf33c5fa0fd55..488bdd8911edc17f89736b80db6b50cf4ea05796 100644 --- a/module2/exo1/toy_notebook_en.ipynb +++ b/module2/exo1/toy_notebook_en.ipynb @@ -82,9 +82,7 @@ "source": [ "## Using a surface fraction argument\n", "\n", - "A method that is easier to understand and does not make use of the sin function is based on the\n", - "fact that if X ∼ U(0, 1) and Y ∼ U(0, 1), then P[X2 + Y2 ≤ 1] = π/4 (see [\"Monte Carlo method\"\n", - "on Wikipedia](https://en.wikipedia.org/wiki/Monte_Carlo_method)). The following code uses this approach:" + "A method that is easier to understand and does not make use of the $\\sin$ function is based on the fact that if $X\\sim U(0,1)$ and $Y\\sim U(0,1)$, then $P[X^2+Y^2\\leq 1] = \\pi/4$ (see [\"Monte Carlo method\" on Wikipedia](https://en.wikipedia.org/wiki/Monte_Carlo_method)). The following code uses this approach:" ] }, {