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abd0a8b1ee7edf344d88ad77d0d7196d
mooc-rr
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1827a72a
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Jun 08, 2022
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abd0a8b1ee7edf344d88ad77d0d7196d
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...
@@ -51,6 +51,89 @@ His canon tables (cross-references between the Gospel books)
...
@@ -51,6 +51,89 @@ His canon tables (cross-references between the Gospel books)
## Module 2
## Module 2
# Asking the maths library
My computer tells me that π is approximatively
```python
from math import *
print(pi)
```
3.141592653589793
# Buffon’s needle
Applying the method of Buffon’s needle, we get the approximation
```python
import numpy as np
np.random.seed(seed=42)
N = 10000
x = np.random.uniform(size=N, low=0, high=1)
theta = np.random.uniform(size=N, low=0, high=pi/2)
2/(sum((x+np.sin(theta))>1)/N)
```
3.128911138923655
# Using a surface fraction argument
A method that is easier to understand and does not make use of the sin function is based on the
fact that if X ∼ U(0, 1) and Y ∼ U(0, 1), then P
[
X
2 + Y
2 ≤ 1] = π/4 (see "Monte Carlo method"
on Wikipedia). The following code uses this approach:
```python
%matplotlib inline
import matplotlib.pyplot as plt
np.random.seed(seed=42)
N = 1000
x = np.random.uniform(size=N, low=0, high=1)
y = np.random.uniform(size=N, low=0, high=1)
accept = (x*x+y*y) <= 1
reject = np.logical_not(accept)
fig, ax = plt.subplots(1)
ax.scatter(x[accept], y[accept], c='b', alpha=0.2, edgecolor=None)
ax.scatter(x[reject], y[reject], c='r', alpha=0.2, edgecolor=None)
ax.set_aspect('equal')
```

It is then straightforward to obtain a (not really good) approximation to π by counting how
many times, on average, X
2 + Y
2
is smaller than 1:
```python
4*np.mean(accept)
```
3.112
```python
```
**Exercice 02-2**
**Exercice 02-2**
*What is the average ?*
*What is the average ?*
...
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