diff --git a/module2/exo1/toy_notebook_en.ipynb b/module2/exo1/toy_notebook_en.ipynb index f5c73a6e1c40ef06c730ae830492d6c128dd5f40..b9080af59a3f7f736f61bb7840c62bbccdb981fc 100644 --- a/module2/exo1/toy_notebook_en.ipynb +++ b/module2/exo1/toy_notebook_en.ipynb @@ -4,9 +4,9 @@ "cell_type": "markdown", "metadata": {}, "source": [ - "# On the computation of π\n", + "# On the computation of $\\pi$\n", "## Asking the maths library\n", - "My computer tells me that π is approximatively" + "My computer tells me that $\\pi$ is *approximatively*" ] }, { @@ -31,7 +31,8 @@ "cell_type": "markdown", "metadata": {}, "source": [ - "## Buffon’s needle" + "## Buffon's needle\n", + "Applying the method of [Buffon's needle](https://en.wikipedia.org/wiki/Buffon%27s_needle_problem), we get the __approximation__" ] }, { @@ -64,9 +65,8 @@ "metadata": {}, "source": [ "## Using a surface fraction argument\n", - "A method that is easier to understand and does not make use of the sin function is based on the\n", - "fact that if X ∼ U(0, 1) and Y ∼ U(0, 1), then P[X2 + Y2 ≤ 1] = π/4 (see \"Monte Carlo method\"\n", - "on Wikipedia). The following code uses this approach:\n" + "\n", + "A method that is easier to understand and does not make use of the $\\sin$ function is based on the fact that if $X\\sim U(0,1)$ and $Y\\sim U(0,1)$, then $P[X^2+Y^2\\leq 1] = \\pi/4$ (see [\"Monte Carlo method\" on Wikipedia](https://en.wikipedia.org/wiki/Monte_Carlo_method)). The following code uses this approach:\n" ] }, { @@ -102,6 +102,13 @@ "ax.set_aspect('equal')" ] }, + { + "cell_type": "markdown", + "metadata": {}, + "source": [ + "It is then straightforward to obtain a (not really good) approximation to $\\pi$ by counting how many times, on average, $X^2 + Y^2$ is smaller than 1:" + ] + }, { "cell_type": "code", "execution_count": 4,