"My computer tells me that $\\pi$ is *approximatively*"
},
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"My computer tells me that $\\pi$ is approximatively"
]
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{
{
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"## 1.2 Buffon's needle"
"## Buffon's needle\n",
]
"Applying the method of [Buffon’s needle](https://en.wikipedia.org/wiki/Buffon%27s_needle_problem), we get the __approximation__"
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"source": [
"Applying the method of [Buffon’s needle](https://en.wikipedia.org/wiki/Buffon%27s_needle_problem), we get the **approximation**"
]
]
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"## 1.3 Using a surface fraction argument"
"## Using a surface fraction argument\n",
]
"A method that is easier to understand and does not make use of the sin function is based on the fact that if $X\\sim U(0,1)$ and $Y\\sim U(0,1)$, then P$[X^2+Y^2\\leq 1] = \\pi/4$ (see [\"Monte Carlo method\" on Wikipedia](https://en.wikipedia.org/wiki/Monte_Carlo_method)). The following code uses this approach:"
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"A method that is easier to understand and does not make use of the sin function is based on the fact that if $X \\sim U(0,1)$ and $Y \\sim U(0,1)$, then P$[X^2 +Y^2 \\leq 1] = \\pi/4$ (see [\"Monte Carlo method\" on Wikipedia](https://en.wikipedia.org/wiki/Monte_Carlo_method)). The following code uses this approach"
" It is then straightforward to obtain a (not really good) approximation to π by counting how many times, on average, $X^2 + Y^2$ is smaller than 1:"
"It is then straightforward to obtain a (not really good) approximation to $\\pi$ by counting how many times, on average, $X^2 + Y^2$ is smaller than 1:"