"My computer tells me that $\\pi$ is *approximatively*"
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"## 1.2 Buffon’s needle\n",
"\n",
"Applying the method of <span style=\"color:blue\"> Buffon’s needle </span>, we get the <b>approximation</b>"
"## Buffon's needle\n",
"Applying the method of [Buffon's needle](https://en.wikipedia.org/wiki/Buffon%27s_needle_problem), we get the __approximation__"
]
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"3.128911138923655"
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@@ -69,18 +68,17 @@
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"## 1.3 Using a surface fraction argument\n",
"\n",
"A method that is easier to understand and does not make use of the sin function is based on the fact that if X ∼ U(0,1) and Y ∼ U(0,1), then P[X2 +Y2 ≤ 1] = π/4 (see <a style=\"text-decoration: none;\" href=\"https://en.wikipedia.org/wiki/Monte_Carlo_method\"> \"Monte Carlo method\" on Wikipedia </a>). The following code uses this approach:\n"
"## Using a surface fraction argument\n",
"A method that is easier to understand and does not make use of the $\\sin$ function is based on the fact that if $X\\sim U(0,1)$ and $Y\\sim U(0,1)$, then $P[X^2+Y^2\\leq 1] = \\pi/4$ (see [\"Monte Carlo method\" on Wikipedia](https://en.wikipedia.org/wiki/Monte_Carlo_method)). The following code uses this approach:"
"It is then straightforward to obtain a (not really good) approximation to π by counting how many times, on average, X2 + Y2 is smaller than 1:"
"It is then straightforward to obtain a (not really good) approximation to $\\pi$ by counting how many times, on average, $X^2 + Y^2$ is smaller than 1:"